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Showing posts with label Xbox. Show all posts
Showing posts with label Xbox. Show all posts

Saturday, March 14, 2015

First-Person Shooters: A Growing Sameness

This past week marked the one-year anniversary of the release of Titanfall. To celebrate a successful year, Respawn Entertainment announced that all DLC would be free for the lifespan of the title. And in a move which surprised no one, they shortly followed that announcement by confirming Titanfall 2 is in production. Titanfall was a nice glimpse into what the future would hold for the Xbox One, but in an already diluted marketplace, how badly do we want another vaguely post-apocalyptic futuristic first-person shooter?

Halo: Combat Evolved first debuted around the end of 2001 and with it came a revolution in console gaming. Online play took the gaming world by storm and suddenly, console gaming was relevant again. Bungie and Microsoft knew they had a hit nearly instantly and it wasn't long before others entered the marketplace. In 2003, Infinity Ward would release the first Call of Duty, which would spawn seemingly infinite sequels. 2004 brought Far Cry and Halo's first sequel. The list would grow exponentially over the next few years.

It seems now, developers seek to slightly out-do themselves annually, planning on releasing the sequel before the original is even complete. The generic FPS is now nearly indistinguishable from its opponents and the yearly releases almost seem like expansion to the original. Case in point: the Call of Duty franchise. Advanced Warfare aside, each release since World at War feels like $60 spent on a handful of new maps. Same scorestreaks, same perks, same guns. Same game.

Fast-forward to 2015. Call of Battle: Dutyfield continues to find new purchasers each year. Destiny is celebrating 6 months on the market. Halo has had a recent release. Borderlands has an impending release. Several more are still in production. And now a Titanfall sequel is confirmed. For a game that felt like a gimmick and an example of things to come, I guess the question is this: Does anyone really care?

Don't get me wrong... I'm sure the game has a lot of fans, but Titanfall had an air of a game that was a placeholder until the developers had more time to build better games. Now we have some of those better games (i.e. Destiny) and it feels like a decade since the game's been relevant.

So is Titanfall 2 really necessary? I think not. Respawn's efforts would be better served exploring a new genre or even creating one. For instance, Evolve has the makings of a title that could change the gaming landscape. Even though their idea is in its infancy, it has already acquired a significant following. In Evolve, players can choose to be either a monster trying to avoid death, or as part of a pack of hunters in hot pursuit. The major complaint I have heard is of limited content, however that could be solved with a simple DLC patch. Turtle Rock Studios' Evolve potentially has laid the foundation for a new sub-genre within the FPS genre with their 'squad vs. 1 play.'

Of course, the last thing we need is a dozen clones of any game, even an ambitious effort like Evolve. The point is that we, as gamers, need to reward developers who aren't afraid to take chances on new ideas. If we don't, the gaming community will quickly become jaded with purchasing the same product over and over. If you look closely, you can see the interest already starting to fade, which I think is what we have to thank for Sledgehammer Games' Call of Duty: Advanced Warfare. Regardless of how you feel about the implementation of their idea, you have to at least be satisfied that they tried to mix it up. Let's encourage the other studios to do the same.

Brian Zientak
@BZientak

Tuesday, March 10, 2015

Early Spring 2015 Game Release Dates

Spring is just around the corner and it won't be long before E3 is upon us once again. Granted, we have three months before we get there so to hold you over, here are the pending title releases for the remainder of March and April. These games should keep you occupied for the next few months...

March 11th -
Oria and the Blind Forest (Moon Studios) - Xbox One

March 12th -
Shiftlings (Rock Pocket Games) - PS4

March 17th -
Battlefield Hardline (Electronic Arts/Visceral Games) - Xbox One, PS4
Bladestorm: Nightmare (Tecmo Koei) - Xbox One, PS4
Cabela's African Adventures (Activision) - Xbox One, PS4
DmC Devil May Cry: Definitive Edition (Ninja Theory) - PS4
Final Fantasy Type-0 (Square Enix) - Xbox One, PS4
Resident Evil Revelations 2 (Capcom) - Xbox One, PS4

March 24th -
Bloodborne (From Software/ Sony Computer Entertainment) - PS4
Borderlands: The Handsome Collection (Gearbox Software/ 2K Games) - Xbox One, PS4
Slender: The Arrival (Midnight City) - PS4

March 27th -
Ride (Milestone) - Xbox One, PS4

March 31st -
Lost Orbit (PixelNauts) - PS4
MLB 15: The Show (Sony Computer Entertainment) - PS4
Toukiden: Kiwami (Tecmo Koei) - PS4

April 7th -
Dark Souls II: Scholar of the First Sin (From Software) - Xbox One, PS4
Project CARS (Slightly Mad Studios) - Xbox One, PS4

April 14th -
Color Guardians (Fair Play Labs) - PS4
Mortal Kombat X (NetherRealm Studios) - Xbox One, PS4

April 21st -
Shovel Knight (Yacht Club Games) - PS4

April 28th -
Omega Quintet (Galapagos RPG) - PS4
State of Decay: Year-One Survival Edition (Undead Labs) - Xbox One
Tropico 5 (Kalypso Media) - PS4

Be sure to stay tuned to Game Ragerz for reviews of new games and more!

Brian Zientak
@BZientak
 
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